Queue health comes to patch notes

We’re starting up a patch-by-patch update of how 2017’s ranked queues are doing.
11 months ago

Dynamic Queue matchmaking update

A few weeks ago we shared plans to bring back Ranked 5s along with the introduction of ranked emblems and a deeper look at autofill. Now let’s talk about changes to dynamic queue matchmaking to address fairness issues, high tier match quality, and why it’s not easy to earn a solo badge.
1 year ago

Rethinking Ranked Fives and Tuning Dynamic Queue

Two weeks ago, we confirmed that we're not bringing back solo queue and promised to do a better job of keeping you updated about our ongoing efforts to improve ranked. Let's talk about what we're doing to address three specific issues: 1) recognition for skilled solo play in dynamic queue, 2) opportunities for ranked fives, and 3) matchmaking problems including queue times for high MMR players and improved odds for everyone to get their primary role.
1 year ago

Dynamic queue and the future of League

Starting off the season, we made fundamental changes to ranked to emphasize coordinated team play. After considering all possible options and assessing the gains (and losses) of dynamic queue, we've made the decision to not bring back solo queue.
1 year ago