After two weeks of five-copy frenzy, it’s time to bench the penta-Kench and send One For All back into the Featured Game Mode workshop. We’ll continue to tweak and tinker until the next featured game mode, so thanks for playing, and we’ll see you on the battlefields!
Thirty-sphere Syndra ults and wild Lux laser light shows will head back into the Featured Game Mode workshop soon. If you’re looking to get in a game with a five-pack of your favorite champion, make sure to hit up the One For All queue before October 26 at 20:00 AEDT. Thanks for playing, and we’ll see you on the battlefield!
Over the next few weeks, head to the Rift for 5v5 One For All madness. Jump into game using the same champion as your allies, as you battle through the chaos to shatter the enemy nexus.
Since relaunching RAF earlier this year we’ve been tracking how both new and referring players play with the feature and the results show it’s not helping players find new people to game with. League’s social systems should make it easier and more rewarding to hit the Rift with friends, but RAF just doesn’t meet that bar anymore. Because of that, we’ve retired the program.
Since relaunching RAF earlier this year we’ve been tracking how both new and referring players play with the feature and the results show it’s not helping players find new people to game with. League’s social systems should make it easier and more rewarding to hit the Rift with friends, but RAF just doesn’t meet that bar anymore. Because of that, we’re retiring the program in thirty days.
After two weeks on live servers, we’ve made a few changes based on player feedback ahead of pushing the HUD update to ranked queues alongside patch 5.15. Read on for more about how the HUD update has changed ahead of its ranked debut.
After an extended stay on the PBE, we’re pushing the HUD update out to the live servers - starting with normal queues - alongside patch 5.14. Read on for the full story, including the updates we’ve made to the update since we pushed it to the PBE.