Teamfight Tactics patch 11.1 notes

AuthorRodger “Riot Prism” Caudill
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Welcome to the Journey's end,

The first patch of the new year is our last patch before the Festival of Beasts! We're light on changes this time around, but heavy on hype for the end of the season and the start of the festival! So scroll down to get the lowdown then hit the ranked ladder cause there'll be a soft reset at the start of 4.5!
Rodger "MinionsRpeople2" Caudill

Systems

Board Cycling Improvement

I don't see dead people.
  • Cycling through boards with hotkeys now skips dead players. [PC only]

Champions

Tier 1

Sharpshooter has been a bit too sharp in the mid game. The three star Vayne nerf and the two star Teemo nerf should dull their shots a tad.
  • Vayne Silver Bolts Damage: 50/90/140 ⇒ 50/90/130

Tier 2

HUGIFY! Having Lulu give bonus health while the Elderwood trait gives bonus armor and magic resistance resulted in a very tanky frontline for any comp with a splash of Elderwood/Mage.
  • Hecarim Spirit of Life Damage and Healing: 250/400/600 ⇒ 250/400/750
  • Lulu Mana: 60/120 ⇒ 80/150
  • Teemo Chosen Stat: Mana ⇒ Spell Power
  • Teemo Sporecloud Dart Damage: 300/450/900 ⇒ 300/400/900

Tier 3

No surprises here…
  • Kalista Health: 550 ⇒ 650
  • Veigar Mana: 0/45 ⇒ 0/55

Tier 4

Aatrox has made a new year's resolution to be a better frontliner. Two star Jhin's damage has been a noncomfourmer that allowed four him to be fourced into comps that should fourgo him. Unlike my spelling, we'll be fixing that. Finally, Morgana's 4.5 identity as a draintank is coming a patch early. Try positioning her towards the frontline with a morellonomicon, armor, and magic resistance.
  • Aatrox Health: 800 ⇒ 900
  • Aatrox Armor: 40 ⇒ 70
  • Ahri Mana: 0/80 ⇒ 0/75
  • Ahri Attack Speed: 0.75 ⇒ 0.8
  • Jhin Whisper Ad Multiplier: 444/500/1234% ⇒ 444/475/1234%
  • Morgana Health: 750 ⇒ 850
  • Morgana Armor: 30 ⇒ 60
  • Morgana Attack Range: 3 Hexes ⇒ 2 Hexes

Tier 5

  • Lee Sin Armor and Magic Resist: 50 ⇒ 60

Bugs

  • Fixed an issue where some champions would fail to cast when affected by the slow from Azir's Emperor's Divide.
  • Sett's Showstopper now properly fails when blocked by Trap Claw instead of still dealing AOE secondary damage
  • Brains before gains: Sett will no longer interrupt Showstopper to go do sit-ups.
  • Sett's been spending too much time in Night City: Fixed a bug that caused Sett to stop attacking and casting when Showstopper's initial dash was interrupted by a state change (e.g. Guardian Angel, Zilean's Rewind Fate).
  • Fixed a bug where 11 Fortune loss was giving more Neeko's than intended
  • Fixed a bug where Yone was shredding more Armor and Magic Resist than intended.
  • Recipe hints now exclude components spawned from Thieves Gloves.


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