Teamfight Tactics patch 10.4 notes

AuthorRiot Beernana
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Greetings to all Craggle players and everyone else who has yet to find the light,

Headliner: We reworked the Glacial trait to have a bit more punch. Your Glacial champions will now generally stun less often, but they'll also deal additional magic damage with each stun. We also nudged Crystal and Poison down a peg or so, while buffing the "death can't stop our love" duo of Senna and Lucian.

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Let's get into it!
Blake "Riot Beernana" Edwards

Mid-Patch Updates

25/2/2020 Balance Changes

  • Shadow Bonus Damage: 65%/165% ⇒ 65%/150%
  • Sion Spell Damage: 200/400/800 ⇒ 200/350/700
  • Master Yi Bonus Damage: 75/100/500 ⇒ 40/80/500

Patch Highlights

Traits

  • Crystal Damage Threshold: 100/60 ⇒ 110/60
  • Glacial Chance to Stun: 20%/35%/50% ⇒ 25% at all levels.
  • Glacial new: 75/175/350 bonus Magic Damage on stun.
  • Poison Mana Increase: 50% ⇒ 33%

Champion Balance

Tier 1

  • Ornn Spell Damage: 100/200/300 ⇒ 125/250/450
  • Taliyah Starting/Total Mana: 50/80 ⇒ 30/80

Tier 2

  • Senna Ally Damage Bonus: 15/40/65 ⇒ 20/45/70

Tier 3

  • Azir Starting/Total Mana: 75/100 ⇒ 50/100
  • Nocturne Attack Speed: 0.7 ⇒ 0.8

Tier 4

  • Lucian Spell Attack Damage Ratio: 0.3/0.4/0.5 ⇒ 0.5/0.5/0.5
  • Olaf Health: 750 ⇒ 850
  • Olaf Spell Bonus Attack Speed: 100%/150%/450% ⇒ 125%/150%/450%

Tier 5

  • Singed Spell Damage: 150/300/2000 ⇒ 225/300/2000
  • Taric Invulnerability Duration: 3/3/5 ⇒ 2.5/2.5/8
  • Zed Attack Speed: 1.0 ⇒ 1.1

UI Updates and Bugfixin'

  • You can now mouse over the Stage Tracker to see the exact opponents you previously faced. Praise Craggle.
  • Red Buff tooltip now correctly describes partial healing reduction.
  • Olaf’s spell now properly cleanses and immunizes all attack speed slowdown effects.