Preseason 2015: Increasing Strategic Diversity

With the 2014 season winding down, we’re once again just around the corner from the time of chaos that is preseason! Rest assured this isn’t chaos for the sake of chaos or disruption for the sake of disruption; the preseason is an important period of downtime between ranked and professional play to set the foundation for the next year of League’s evolution.
11 hours ago

Dev Blog: Reimagining Sion

With a completely new kit, story, look and voice, Sion presented the Champion Update team with their greatest challenge to date. Read on to find out how we went about turning Noxus’s greatest Arnie impersonator into a battletorn juggernaut.
1 month ago

LoL Design Values: In-Depth with Meaningful Choices

Join Lead Champion Designer Andrei "Meddler" Van Roon as he discusses what makes a meaningful choice in League of Legends and why it's such an important pillar of our design values.
1 month ago

Dev Blog: Exploring Runeterra

Join the Narrative team for a look at the continuing evolution of storytelling in League of Legends.
1 month ago

LoL Design Values: In-depth with Mastery

Join Riot Games' Vice President of Game Design, Tom "Zileas" Cadwell as he talks about the importance of mastery in League of Legends.
3 months ago

Building Better Onboarding: Intro Bots

With Intro Bots headed to PBE, Iniquitee discusses our approach to teaching new League of Legends players.
3 months ago

Dev Blog: Finding your place on the Rift

Clarity’s been a key point since we started updating Summoner’s Rift. We wanted players to be able to glance at the stream, screen or screenshot and know instantly where the camera was based on the surrounding environment.
4 months ago

LoL Design Values: In-depth with Clarity

With Jungle Timers hitting the PBE, we got clarity and environment designer Richard "Nome" Liu to write about the importance of gameplay clarity in League of Legends.
4 months ago

Dev Blog: SR’s gameplay updates

The update to Summoner’s Rift aspires to improve the game without changing your moment-to-moment gameplay. These iterations share a common goal—to level up the gameplay of Summoner’s Rift, whether it’s through mechanics design, gameplay balance, or clarity.
4 months ago

Dev Blog: Updating Summoner’s Rift

Welcome to the first dev blog for our update to Summoner’s Rift! We’ll be doing dev blogs until this update goes live in order to give you guys insight into what we changed and why we changed it.
4 months ago