Most Recent Editorial News

Developing with the Community: The Riot API

What began as a weapon against unauthorised attempts to siphon raw data from live servers (known as scraping) became a powerful collaborative tool for devs both inside and outside of Riot.
1 year ago

Riot Games Engineering: LoL vs. real-time internet

Riot’s engineering blog offers an inside look at some of the tech that powers League of Legends. In this post, we’ll explore the challenges we face in maintaining a real-time online game with the internet’s current architecture -- which wasn’t built with games like League in mind.
1 year ago