Most Recent Editorial News

Riot’s early days, as told by interns

Marc Merrill and Brandon Beck set out with a vision to build a different type of game company. To make it real, they’d need help from a bunch of talented game industry vets. And a few interns.
5 months ago

/dev: On Story Hooks

The things we leave behind: Narrative hooks in large-scale story universes.
6 months ago

/dev: Champion Prototypes

Champions take strange forms on the road to release.
6 months ago

/dev: Ghostcrawler on depth vs. accessibility

A deep-dive League’s philosophy of depth over accessibility, and how this philosophy manifests in key design decisions.
6 months ago

Introducing Nexus

Learn more about the whats, whys, and hows of League direct from the people who work on it.
6 months ago

/dev: New001 on competition beyond ranked

New001, lead producer on League, talks League as a global sport and where we’d like to take the competitive experience next.
6 months ago

Ethernet vs. WiFi: Ping, Packets, & Playing Better

It is a truth universally acknowledged that LAG SUCKS. Plenty of players experience ping spikes, lag, and full-blown disconnects all the time. But what if there was a quick fix for all your connection issues? For some players, there might be: switching from WiFi to an Ethernet connection when you play could have drastic results for your in-game experience.
8 months ago

Draven!

Draven.
1 year ago

OPL Rewind: Episode 10!

Check out the regular season finale of OPL Rewind!
1 year ago

Talking Targon with the Foundations team

Mount Targon is one of Runeterra’s most famous locations, a place with strong connections to League’s champions and rife with immense storytelling potential. Listen in as Riot’s Foundations team talks about how its work helps build the framework for these stories and learn how champ bios, faction deep-dives, and art come together to create deeper worlds.
1 year ago