2014 has come and gone, taking with it the creation of seven new featured game modes for League of Legends! Looking back, we had fun making each and every mode, tackling the unique challenges each one presented, and hope you guys had just as much fun playing them. This feels like a good time to look back at 2014’s Featured Game Modes, what we learned from some of them, and how we arrived at a variety of design decisions along the way.
With Patch 5.5, the update to Summoner's Rift Beta will be coming to a close. Since launching this update last November, we've been monitoring games on the new rift, and soaking up tons of player feedback.
We want to recognize you for playing the champs you love and give you feedback on how well you play them. With Champion Mastery, you now get points, ranks, and rewards for the champs you play. Now, if you want to show other players that you’re a dedicated Swain main, or a big cheese with Twitch, you can!
We’ve just cranked open the Featured Game Mode workshop and rolled out the team’s latest creation! This time, you’re picking your ENEMIES’ champions before making the most of the champs and comps they pick out for you.
The update to Summoner’s Rift is live in all queues, and we’ve been commemorating the open beta with two exclusive icons. The promotion ends on 17/12 at 18:59pm AEDT, so your last chance to nab the unique Summoner’s Rift icons is fast approaching.
The preseason is our annual opportunity to push League of Legends in new and healthy directions, and we’re focused on strategic diversity this year. For an overview of how we’re shaking things up across the Rift, check out the Preseason Spotlight!